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| Name | Concept |
| | |
| |
| Virtue | Vice |
| Charity, Faith, Fortitude, Hope, Justice, Prudence, Temperence | Envy, Gluttony, Greed, Lust, Pride, Sloth, Wrath |
| |
| Path | Order |
| Acanthus, Magistos, Moros, Obrimos, Thyrsus | Adamantine, Free, Guardians, Mysterium, Silver |
| |
| Attributes (5/4/3) |
| Mental | | Physical | | Social |
| Intelligence | 1 | | Strength | 1 | | Presence | 1 |
| Wits | 1 | | Dexterity | 1 | | Manipulation | 1 |
| Resolve | 1 | | Stamina | 1 | | Composure | 1 |
| |
| Skills (11/7/4) |
| Mental (-3) | | Physical | | Social |
| Academics | 0 | | Athletics | 0 | | Animal Ken | 0 |
| Computer | 0 | | Brawl | 0 | | Empathy | 0 |
| Crafts | 0 | | Drive | 0 | | Expression | 0 |
| Investigation | 0 | | Firearms | 0 | | Intimidation | 0 |
| Medicine | 0 | | Larceny | 0 | | Persuasion | 0 |
| Occult | 0 | | Stealth | 0 | | Socialize | 0 |
| Politics | 0 | | Survival | 0 | | Streetwise | 0 |
| Science | 0 | | Weaponry | 0 | | Subterfuge | 0 |
| | | | | | | | |
| |
| Specialties (3) |
| Ability | Specialty |
| . | . |
| . | . |
| |
| Combat Stats | | Other Advantages |
| Health | 5 | | Wisdom | 7 |
| | | | | / | | | | |
| | | Gnosis 3MP per | 1 |
| Size | 5 | | 3 Hours per roll |
| S. Factor | 0 | | 2 Mana per turn |
| | | 1 Paradox die |
| Defense | 0 | | |
| Initiative | 0 | | Willpower | 0/0 |
| Speed | 0 | | Mana =Wisdom | 7/7 |
| Notes: Def=lowest of Dex or Wits, Health=Sta+Size(5), Initiative=Dex+Com, Morality(Wisdom) 7, Size (5 for most humans), Speed=Str+Dex+5, WP=Res+Com |
| |
| Arcana (2, 2, 1) | Rating | (max) | Improv. Roll |
| Death | 0 | ( ) | 0 |
| Fate | 0 | ( ) | 0 |
| Forces | 0 | ( ) | 0 |
| Life | 0 | ( ) | 0 |
| Matter | 0 | ( ) | 0 |
| Mind | 0 | ( ) | 0 |
| Prime | 0 | ( ) | 0 |
| Spirit | 0 | ( ) | 0 |
| Space | 0 | ( ) | 0 |
| Time | 0 | ( ) | 0 |
| | 0 | ( ) | 0 |
| |
| Rotes 6 dots |
| (Rote Specialties: Investigation, Occult, Survival) |
| Name | Sphere | Short Description | Roll | Page |
| | | | 0 | pg. |
| | | | 0 | pg. |
| | | | 0 | pg. |
| | | | 0 | pg. |
| | | | 0 | pg. |
| | | | 0 | pg. |
| |
| Merits 7, 5th dot costs 2 | Value | Notes |
| | 0 | |
| | 0 | |
| | 0 | |
| | 0 | |
| | 0 | |
| | 0 | |
| Special Mage Merits | Artifact(3+), Destiny(1-5), Dream(1-5), Enhanced Item(1+), Familiar(3/4), Hallow(1-5), High Speech (1,free w/Order), Imbued Item(2+), Library(1-5), Occultation(1-3), Sanctum(1-5), Sleepwalker Retainer(1-5), Status(1-5), Consilium or Order, Thrall(3) |
| |
| Personal Weapons - Melee |
| Weapon | Damage | Size | Special |
| | | 1 | |
| | | 1 | |
| |
| Personal Weapons - Ranged |
| Weapon | Damage | Ranges | Clip | Strength | Size |
| | | | | | 1 |
| | | | | | 1 |
| | | | | | 1 |
| | | | | | 1 |
Notes
| Experience Point Costs |
| Trait] | [Cost |
| Attribute | N x 5 |
| Skill | N x 3 |
| Skill Specialty | 3 |
| Ruling Arcana | N x 6 |
| Common Arcana | N x 7 |
| Inferior Arcanum | N x 8 |
| Rote per highest dot | 2 per dot |
| Merit | N x 2 |
| Gnosis | N x 8 |
| Wisdom | N x 3 |
| Willpower restore lost | 8 |
| | |
| I Spent XP On: |
| Item'] | ['Cost |
| | |
| | |
| | |
| Favoreds-Path |
| Path'] | ['Res. Att'] | ['Arcana |
| Acanthus | Composure | Fate, Time, -Forces |
| Magistos | Resolve | Mind, Space, -Matter |
| Moros | Composure | Death, Matter, -Spirit |
| Obrimos | Resolve | Forces, Prime, -Death |
| Thyrsus | Composure | Life, Spirit, -Mind |
| | | |
| Favoreds-Order |
| Order'] | ['Rote Specialties |
| The Adamantine Arrow | Athletics, Intimidation, Medicine |
| The Free Council | Crafts, Persuasion, Science |
| The Guardians of the Veil | Investigation, Stealth, Subterfuge |
| The Mysterium | Investigation, Occult, Survival |
| The Silver Ladder | Expression, Persuasion, Subterfuge |
| | |
| Morality - Wisdom and Hubris |
| Wis'] | ['Acts of Hubris'] | ['Dice |
| 10 | Using magic to accomplish a task that could be achieved just as well without it. Selfish thoughts | 5 |
| 9 | Magically coercing another so that he acts against his free will. Minor selfish act (witholding charity) | 5 |
| 8 | Magically coercing another so that he violates his moral code. Injury to another (accidental or otherwise) | 4 |
| 7 | Laying a curse on someone. Petty theft | 4 |
| 6 | Forcibly binding an unwilling sentient being or spirit to a place or task. Grand theft. | 3 |
| 5 | Magically transforming a person into a lesser being against his will. Intentional, mass property damage (arson) | 3 |
| 4 | Using magic to harm someone. Draining another's mana against his will. Creating a soul stone. Impassioned crime (manslaughter) | 3 |
| 3 | Forcefully abducting and/or exiling another person into the Shadow Realm, or causing her to become posessed by a spirit against her will. Planned crime without using magic (murder) | 2 |
| 2 | Intentionally preventing an Awakening. Using magic to murder someone. Casual/callous crime (serial murder) | 2 |
| 1 | Stealing a soul. Utter perversion, heinous act (mass murder) | 2 |
| | | |